Extends
Members
获取 或 设置 是否支持穿透选择
- Inherited From:
面积
获取 或 设置属性
- Inherited From:
中心点坐标
获取CesiumEntity对象
- Inherited From:
描述
- Inherited From:
获取 或 设置 是否可编辑
- Inherited From:
holes : Array.<TS.Holes>
设置 或 获取空洞的坐标
空洞可以有多个
获取 name
- Inherited From:
获取父类
- Inherited From:
onMouseClick : Event
鼠标点击订阅
- Inherited From:
onMouseDBClick : Event
鼠标双击订阅
- Inherited From:
onMouseLeave : Event
鼠标离开订阅
- Inherited From:
onMouseOver : Event
鼠标悬浮订阅
- Inherited From:
订阅鼠标右键点击
- Inherited From:
onOverlayAdded : Event
覆盖物添加订阅
- Inherited From:
onOverlayRemoved : Event
覆盖物移除订阅
- Inherited From:
获取底层Id
- Inherited From:
获取 或 设置坐标
获取 或 设置是否显示
- Inherited From:
state : State
获取状态
- Inherited From:
Methods
static TS.Polygon.fromEntity(entity) → Polygon|undefined
从Entity中获取
Name | Type | Description |
---|---|---|
entity |
Cesium.Entity |
Returns:
addTo(layer) → Overlay
快速添加到图层中
Name | Type | Description |
---|---|---|
layer |
Layer |
Returns:
- Inherited From:
delete() → Overlay
删除图层
Returns:
- Inherited From:
飞行到覆盖物
- Inherited From:
setLabel(text, textStyle) → Polygon
设置文字
Name | Type | Description |
---|---|---|
text |
||
textStyle |
Returns:
setStyle(style) → Polygon
设置样式
Name | Type | Description |
---|---|---|
style |
Returns:
Example:
{
"height": 1, //高度
"heightReference": 0, //高度参照,0:位置无参照,位置是绝对的,1:位置固定在地形上 2:位置高度是指地形上方的高度。
"extrudedHeight": 0, //拉升高度
"stRotation": 0, //旋转角度
"fill": true, //是否用提供的材料填充多边形。
"material": DC.Color.WHITE, //材质
"outline": false, //是否显示边框
"outlineColor": DC.Color.BLACK, //边框颜色
"outlineWidth": 0, //边框宽度
"closeTop": true, //顶面是否闭合
"closeBottom": true, //底面是否闭合
"shadows": 0, //阴影类型,0:禁用、1:启用 、2:投射、3:接受
"distanceDisplayCondition": {
"near": 0, //最近距离
"far": Number.MAX_VALUE //最远距离
}, //根据距离设置可见
"classificationType": 2, //分类 是否影响地形,3D切片或同时影响这两者。0:地形、1:3D切片、2:两者
"zIndex": 0 //层级
}
保存为Geojson
Returns:
- Inherited From:
缩放到覆盖物
- Inherited From: