DynamicEntity

动态实体 可以将传入的实体动态化,目前只支持Entity中包含Position的实体

new TS.DynamicEntity(entity)

构建函数
Name Type Description
entity Cesium.Entity | Cesium.Entity.ConstructorOptions

Extends

Members

allowDrillPick : Boolean

获取 或 设置 是否支持穿透选择
Inherited From:
获取 或 设置属性
Inherited From:

delegate : Cesium.Entity

获取CesiumEntity对象
Inherited From:

description : String

描述
Inherited From:

editabled : Boolean

获取 或 设置 是否可编辑
Inherited From:
获取 name
Inherited From:
获取父类
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获取 或 设置 点位的最大缓存数
Inherited From:
鼠标点击订阅
Inherited From:
鼠标双击订阅
Inherited From:
鼠标离开订阅
Inherited From:
鼠标悬浮订阅
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onMouseRightClick

订阅鼠标右键点击
Inherited From:
覆盖物添加订阅
Inherited From:

onOverlayRemoved : Event

覆盖物移除订阅
Inherited From:

readonly overlayId : String

获取底层Id
Inherited From:
获取 当前点位
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获取 或 设置是否显示
Inherited From:
获取状态
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Methods

addPosition(position, interval)

Name Type Description
position Position
interval Number
Inherited From:
快速添加到图层中
Name Type Description
layer Layer
Returns:
Inherited From:
Name Type Description
content
Returns:
Inherited From:
删除图层
Returns:
Inherited From:
飞行到覆盖物
Inherited From:

setLabel(text, textStyle)Overlay

设置Label
Name Type Description
text stirng
textStyle
Returns:
Inherited From:

toGeojson()string

保存为Geojson
Returns:
Inherited From:
缩放到覆盖物
Inherited From: